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How to Create Materials Decals and Realistic GI in EEVEE

In this tutorial you will learn how i managed to create materials, shaders and decals for the the subway station .
In the end i have just worked on the global illumination and share some points that may help you while making a subway scene.

Basic Material Node Setup:-
Includes diffuse, roughness, normal map
01:04 - 02:43

Ambient Occlusion Node Setup:-
02:43- 03:42

Frame (For Arranging and Managing the Nodes)
03:42- 04:38
&
05:40-06:04
&
06:54-07:43

Roughness Node Setup:-
04:38-05:40

Mix Shader Node Setup:-
06:05-06:55

Masking Node Setup:-
07:27-09:19

Albedo Or Base Color Setup:-
09:19-10:04

Decal texture Setup:-
10:04-14:56

Lighting and Global Illumination Setup:-
14:56- 16:23

If you want the project file you can support me on patreon here is the link for that :-
https://www.patreon.com/HUZZAIN

How to Create Materials Decals and Realistic GI in EEVEE