In this tutorial you will going to learn how to create your own texture using Blender 2.8 and Photoshop. I will be creating the height maps using Blender then i will make them tileable using Photoshop. After that i will use the tileable texture height maps to create the remaining normal, diffuse,roughness and metallic textures.
The texture that i have used to create normal map in this tutorial you can download that texture from this link :-
https://www.dropbox.com/s/3p1xig7v4pdnvkg/normal.png.001.png?dl=0
You can follow me on PATREON where you will be able to download the the project files and models that i will be using in my tutorials and speed ups, modelling or sculpting videos.
Here is the link:-
https://www.patreon.com/HUZZAIN
if you like my video and if you want to follow my work you can follow me on :-
FACEBOOK:-
https://www.facebook.com/Artwork-of-Saqib-Hussain-552634004762417/
ARTSTATION:-
https://www.artstation.com/huzzain
DEVIANT ART:-
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